Nov 12–18, 2026 · 19 new · 14 changed
New in Alpha 5
Everything new in the Alpha 5 playtest so far: pages that are new or reworked, then what the official posts and livestreams said, each linked to its source. The official patch notes aren’t out yet; they go here when they are.
New in Alpha 5 19
Items, places and systems added in this playtest.
- New Doomsday Bunker Dungeon
New Research Station Crafting- New War Chest Container
- New Legión Sangre Intel Quest item
- New Blast Charge Objective
- New Gatling Gun Weapon
- New Brick House Building
- New Log Cabin Building
New Salvage Station Processing- New Sombrero Clothing
- New Spanish House Building
- New Gatherer Horse trait
- New Harvest Fest Seasonal
- New Legacy Collectibles Progression
- New Medic Horse trait
- New Winner's Circle Achievement
- New Server Browser Servers
- New Sitting Movement
- New Slide Movement
Changed in Alpha 5 14
Things that were already in the game and got reworked. Each page’s Patch history shows what changed.
Changed Cypress Resource- Changed Stronghold Chest Container
- Changed Mines Point of interest
Changed Eucalyptus Resource- Changed Horse Mount
Changed Coyote Predator- Changed Hat Clothing
- Changed Ranch Building
- Changed Horse Traits Horses
- Changed Company Goals Progression
- Changed Weapon Mods Combat
- Changed Crafting Crafting
- Changed Climbing Movement
- Changed Enemy AI Combat
From posts and streams 258
What 3 official posts and streams said about Alpha 5, sorted by what it affects. Each line links to where it was said.
Items 41

Artisan Axe
Tool- Its recipe can be unlocked on your account through challenges; crafting still needs steel and other materials. Video: Dev Livestream: End Game Doomsday Bunker at 26:31 (opens in a new tab)
- Dropped from an Elite Stronghold Chest at an invaded stronghold. Video: Dev Livestream: End Game Doomsday Bunker at 22:36 (opens in a new tab)
Axe
Tool- An epic-quality axe dropped while looting an invaded stronghold. Video: Dev Livestream: End Game Doomsday Bunker at 22:04 (opens in a new tab)
- A better axe is needed to chop ancient trees. Video: The Legend of California Dev Livestream (October) at 1:56:25 (opens in a new tab)

Bear Pelt
Resource- A high-quality bear pelt in a coat cuts damage taken at full health by 50 percent. Video: Dev Livestream: End Game Doomsday Bunker at 35:33 (opens in a new tab)
- Early black powder ammo can be found in beach hideout stashes. Video: The Legend of California Dev Livestream (October) at 16:30 (opens in a new tab)
Blast Charge
Objective- Setting one in a bunker end room starts a holdout where enemies try to defuse it. Video: Dev Livestream: End Game Doomsday Bunker at 52:03 (opens in a new tab)
- A circle forms around it; an Attackers bar rises while enemies outnumber you, and they defuse it if it fills. Video: Dev Livestream: End Game Doomsday Bunker at 53:10 (opens in a new tab)

Bolt Action Rifle
Weapon- Has separate uncommon, rare and epic recipes, each unlocked on its own. Video: Dev Livestream: End Game Doomsday Bunker at 36:44 (opens in a new tab)
- Crafted at the Workbench. Video: Dev Livestream: End Game Doomsday Bunker at 37:17 (opens in a new tab)
- An uncommon one cannot one-shot bunker enemies; a rare one is needed. Video: Dev Livestream: End Game Doomsday Bunker at 1:14:23 (opens in a new tab)
Bracket
Component- Brackets gate building the lumber mill. Video: The Legend of California Dev Livestream (October) at 3:41:21 (opens in a new tab)
- Brackets gate building the ranch mine. Video: The Legend of California Dev Livestream (October) at 3:41:21 (opens in a new tab)
- Brackets are found in strongholds, especially construction piles, and in construction piles in enemy mines. Video: The Legend of California Dev Livestream (October) at 3:41:55 (opens in a new tab)
- Prospector or wood vendors often sell brackets; they can be resold to other players. Video: The Legend of California Dev Livestream (October) at 3:43:05 (opens in a new tab)
Concho
Resource- Crafting material for the best upgraded armor. Video: Dev Livestream: End Game Doomsday Bunker at 49:44 (opens in a new tab)
- Among the most valuable bunker loot, needed to craft top-end gear. Video: Dev Livestream: End Game Doomsday Bunker at 1:10:22 (opens in a new tab)
Coonskin Cap
Clothing- Rare hat dropped in strongholds. Video: The Legend of California Dev Livestream (October) at 3:38:25 (opens in a new tab)

Coyote Pelt
Resource- A hat made with coyote pelt gives quadruple melee damage. Video: Dev Livestream: End Game Doomsday Bunker at 22:04 (opens in a new tab)

Cypress
Resource- Cypress no longer boosts weapon damage; it now gives gun handling, like haste on guns (faster reload and fire rate). Video: The Legend of California Dev Livestream (October) at 1:57:01 (opens in a new tab)

Dire Wolf Coat
Clothing- New UI: when the get-up effect will trigger, the downed bar turns green and a message says so. Video: Dev Livestream: End Game Doomsday Bunker at 12:22 (opens in a new tab)

Dire Wolf Pelt
Resource- In a Tier 3 coat it gives about a 33 percent chance to get back up when downed. Video: Dev Livestream: End Game Doomsday Bunker at 12:22 (opens in a new tab)
Dr. Lee's Apothecary
Furniture- Storage chest dropped from a bunker war chest, called the best storage chest. Video: Dev Livestream: End Game Doomsday Bunker at 1:09:50 (opens in a new tab)
Duckfoot Flintlock
Weapon- Could not be salvaged at the salvage station in the test, probably a missing recipe. Video: The Legend of California Dev Livestream (October) at 3:00:06 (opens in a new tab)
Elite Stronghold Chest
Container- Still in Alpha 5 at invaded strongholds and holds some of the best loot in the game. Video: Dev Livestream: End Game Doomsday Bunker at 6:12 (opens in a new tab)
- Shows as a locked loot chest in the objective list until enough enemies are defeated. Video: Dev Livestream: End Game Doomsday Bunker at 18:41 (opens in a new tab)
- Can drop top-tier crafting materials, including a ferrule for top tools, plus top armor and weapon materials. Video: Dev Livestream: End Game Doomsday Bunker at 22:36 (opens in a new tab)

Eucalyptus
Resource- Eucalyptus now boosts melee damage by 40 percent or throwing damage by 40 percent. Video: The Legend of California Dev Livestream (October) at 2:45:57 (opens in a new tab)
Feline's Finest
Clothing- Coat unlocked by the Bobcat Hunter III challenge. Video: Dev Livestream: End Game Doomsday Bunker at 29:19 (opens in a new tab)
Ferrule
Resource- Top-tier crafting material needed to make the best tools. Video: Dev Livestream: End Game Doomsday Bunker at 22:36 (opens in a new tab)
Firing Pin
Resource- Top-end crafting material found in Sangre Élite area chests, needed for the best gear. Video: Dev Livestream: End Game Doomsday Bunker at 49:44 (opens in a new tab)
Gatling Gun
Weapon- New in Alpha 5: mounted Gatling guns in the Doomsday Bunker, manned by enemies. Video: Dev Livestream: End Game Doomsday Bunker at 44:41 (opens in a new tab)
- Any enemy type, shotgunner, rifleman or pistol user, can man it. Video: Dev Livestream: End Game Doomsday Bunker at 45:49 (opens in a new tab)
- Players cannot fire it in Alpha 5. Video: Dev Livestream: End Game Doomsday Bunker at 44:41 (opens in a new tab)
Hacendado
Armor- Each piece, such as shirt, boots and hat, has its own recipe per quality. Video: Dev Livestream: End Game Doomsday Bunker at 37:17 (opens in a new tab)
Hair Flower
Clothing- Hair flower accessory is tied to a challenge, apparently crow kills. Video: The Legend of California Dev Livestream (October) at 2:11:14 (opens in a new tab)
Hat
Clothing- New hats include head rag, kingpin, tricorn and forage cap; the newsboy hat gained styles. Video: The Legend of California Dev Livestream (October) at 1:52:28 (opens in a new tab)

Iron Tomahawk
Weapon- Iron tomahawk needs wood to craft. Video: The Legend of California Dev Livestream (October) at 2:45:26 (opens in a new tab)
Large Caliber
Weapon mod- Can come out of researching a Wellington Double Action; the mod itself can then be researched too. Video: Dev Livestream: End Game Doomsday Bunker at 3:20 (opens in a new tab)
Legión Sangre Intel
Quest item- New in Alpha 5: intel items found in Sangre Élite invaded strongholds. Video: Dev Livestream: End Game Doomsday Bunker at 6:12 (opens in a new tab)
- A company that gathers three intel learns where its Doomsday Bunker is. Video: Dev Livestream: End Game Doomsday Bunker at 6:45 (opens in a new tab)
- Progress is shared by the company and shown as a Gather Intel objective, such as 2 of 3. Video: Dev Livestream: End Game Doomsday Bunker at 6:45 (opens in a new tab)
- Cannot be taken until enough enemies in the stronghold are defeated; the objective counts how many remain. Video: Dev Livestream: End Game Doomsday Bunker at 19:15 (opens in a new tab)
- Extra intel from other invasions does not matter once a bunker has been revealed. Video: Dev Livestream: End Game Doomsday Bunker at 21:32 (opens in a new tab)

Lumber
Resource- Lumber is required to craft furniture in build mode. Video: The Legend of California Dev Livestream (October) at 3:50:20 (opens in a new tab)

Medium Backpack
Gear- Players no longer need to buy the early-game backpack; the backpack upgrade lesson was dropped. Video: The Legend of California Dev Livestream (October) at 12:00 (opens in a new tab)
Omelette
Food- Food buff for hip fire: extra damage when shooting without aiming down sights. Video: Dev Livestream: End Game Doomsday Bunker at 1:00:31 (opens in a new tab)
Pickaxe
Tool- The starting pickaxe is very weak; the next tier is far better, so mining waits for a better one. Video: The Legend of California Dev Livestream (October) at 25:22 (opens in a new tab)
Power Stock
Weapon mod- After about 2 seconds zoomed, the next shot does double damage; a temporary bullet icon shows when ready. Video: Dev Livestream: End Game Doomsday Bunker at 18:01 (opens in a new tab)
Samfu Shirt
Clothing- Shirt reward from the Bobcat Hunter challenge, with style options and an accessory slot such as a bandana. Video: Dev Livestream: End Game Doomsday Bunker at 29:52 (opens in a new tab)
Skinning Knife
Tool- A Tier 2 or higher skinning knife is required to get animal head drops. Video: The Legend of California Dev Livestream (October) at 59:59 (opens in a new tab)
Sombrero
Clothing- Three different sombrero styles were added. Video: The Legend of California Dev Livestream (October) at 1:51:54 (opens in a new tab)
Stronghold Chest
Container- Above Tier 1, the stronghold chest can no longer be looted right away; enemies must be cleared first and a UI explains the rule. Video: The Legend of California Dev Livestream (October) at 52:14 (opens in a new tab)
- Looting early shows a message like eliminate two more desperados to unlock; sneaking to the chest no longer works. Video: The Legend of California Dev Livestream (October) at 1:13:01 (opens in a new tab)
- Stronghold chests hold the most valuable loot, including construction brackets. Video: The Legend of California Dev Livestream (October) at 2:35:51 (opens in a new tab)

Tent
Gear- Tent can be tinted a colour (purple, forest green, blue shown), and owners can let others customize it. Video: The Legend of California Dev Livestream (October) at 43:18 (opens in a new tab)
- The personal tent can be moved to a new spot once per day and acts as a teleport point and mailbox. Video: The Legend of California Dev Livestream (October) at 2:55:03 (opens in a new tab)
Volatile Firebomb
Weapon- Recommended for crowd control at blast-charge holdouts in the bunker. Video: Dev Livestream: End Game Doomsday Bunker at 52:35 (opens in a new tab)
- A fire bomb challenge was added after players liked fire bombs in the alpha. Video: The Legend of California Dev Livestream (October) at 3:34:27 (opens in a new tab)
War Chest
Container- Each of the bunker's three end rooms has one; it opens after you defend the blast charge. Video: Dev Livestream: End Game Doomsday Bunker at 52:03 (opens in a new tab)
- Gives very good loot even if the group fails to clear the whole bunker. Video: Dev Livestream: End Game Doomsday Bunker at 58:15 (opens in a new tab)
- Loot is individual, so each surviving player gets their own share. Video: Dev Livestream: End Game Doomsday Bunker at 1:18:05 (opens in a new tab)
- Drops shown included green coats, hats and a skinning knife, conchos, firing pins and a storage chest. Video: Dev Livestream: End Game Doomsday Bunker at 1:09:50 (opens in a new tab)
Wellington Double Action
Weapon- Researching an uncommon one can yield its recipe or a Large Caliber mod. Video: Dev Livestream: End Game Doomsday Bunker at 3:20 (opens in a new tab)
Building 11
Animal Heads
Decoration- Heads from hunted animals, such as the White Stag, can be mounted on ranch walls. Video: Dev Livestream: End Game Doomsday Bunker at 2:46 (opens in a new tab)
- Animal heads are rare skinning drops that can be hung on walls. Video: The Legend of California Dev Livestream (October) at 59:24 (opens in a new tab)
Brick House
Building- Prefab house option in build mode, new this milestone. Video: The Legend of California Dev Livestream (October) at 1:21:07 (opens in a new tab)
Furniture
Furniture- Furniture needs lumber; without it only a crude stool can be made, and stools cannot be sat on yet. Video: The Legend of California Dev Livestream (October) at 3:50:20 (opens in a new tab)
Log Cabin
Building- Prefab house option in build mode, new this milestone. Video: The Legend of California Dev Livestream (October) at 1:21:07 (opens in a new tab)

Mailbox
Furniture- The ranch mailbox can be customized. Video: The Legend of California Dev Livestream (October) at 1:31:37 (opens in a new tab)

Outlaw Chair
Furniture- Unlocked by clicking a chair inside the Doomsday Bunker, the only place to get it. Video: Dev Livestream: End Game Doomsday Bunker at 50:54 (opens in a new tab)
- Once unlocked, it can be placed at your ranch. Video: Dev Livestream: End Game Doomsday Bunker at 50:54 (opens in a new tab)
- A known bug kept this unlock from being account-wide in the shown build. Video: Dev Livestream: End Game Doomsday Bunker at 51:29 (opens in a new tab)
Player Trading Post
Building- A ranch trading post lets players sell items such as brackets to other players. Video: The Legend of California Dev Livestream (October) at 3:41:55 (opens in a new tab)
Ranch Gate
Decoration- Ranch entrance fence can be customized; most options are locked behind unlocks. Video: The Legend of California Dev Livestream (October) at 3:44:45 (opens in a new tab)

Shipping Bin
Furniture- Shipping bin recipe can be bought at a general store. Video: The Legend of California Dev Livestream (October) at 2:29:42 (opens in a new tab)
Spanish House
Building- Prefab house option in build mode, new this milestone. Video: The Legend of California Dev Livestream (October) at 1:21:07 (opens in a new tab)
Wall Mounts
Decoration- Any gear, even a broken axe, and any caught fish can be mounted almost anywhere at the ranch. Video: Dev Livestream: End Game Doomsday Bunker at 2:46 (opens in a new tab)
- Any weapon, tool or fish can be mounted at a tent or ranch wherever placement works, with a changeable back plate. Video: The Legend of California Dev Livestream (October) at 56:40 (opens in a new tab)
Animals 6

Bear
Predator- Bear is getting a slight behaviour retrofit. Video: The Legend of California Dev Livestream (October) at 21:30 (opens in a new tab)
- Bears cannot leap ranch fences yet and do not climb trees yet. Video: The Legend of California Dev Livestream (October) at 1:18:22 (opens in a new tab)

Bighorn Sheep
Animal- Bighorn sheep (ram) got behaviour changes with charge attacks. Video: The Legend of California Dev Livestream (October) at 20:57 (opens in a new tab)

Coyote
Predator- Coyotes no longer leap and bite non-stop; they pause between attacks so they can be shot. Video: The Legend of California Dev Livestream (October) at 21:30 (opens in a new tab)

Elk
Animal- Elk got behaviour changes and hits harder. Video: The Legend of California Dev Livestream (October) at 20:57 (opens in a new tab)
Horse
Mount- Horse panel was redone with a clearer UI and a bond stat that rises slowly. Video: The Legend of California Dev Livestream (October) at 2:06:39 (opens in a new tab)
- All horses are Mustangs in different colours; breed is flavour only, while stats vary per horse. Video: The Legend of California Dev Livestream (October) at 3:17:20 (opens in a new tab)
Mule
Mount- Placeholder mule breed name from an art vendor; mules do not use breeds yet. Video: The Legend of California Dev Livestream (October) at 3:12:52 (opens in a new tab)
Places 13
Ancient Tree
Point of interest- Ancient trees give special wood but need a better axe to chop; an ancient eucalyptus also exists. Video: The Legend of California Dev Livestream (October) at 1:56:25 (opens in a new tab)
Chino Machine Works
Stronghold- Machine shop stronghold that houses a salvage station. Video: The Legend of California Dev Livestream (October) at 2:56:45 (opens in a new tab)
Doomsday Bunker
Dungeon- New endgame dungeon in Alpha 5 where the Legión Sangre invasions lead. Video: Dev Livestream: End Game Doomsday Bunker at 0:00 (opens in a new tab)
- Its location is revealed on the map after the company gathers three Legión Sangre intel. Video: Dev Livestream: End Game Doomsday Bunker at 20:37 (opens in a new tab)
- On the stream it was marked in the Mojave. Video: Dev Livestream: End Game Doomsday Bunker at 20:37 (opens in a new tab)
- After it is revealed, the company has 48 real-time hours to reach it. Video: Dev Livestream: End Game Doomsday Bunker at 20:58 (opens in a new tab)
- Only your own company can enter; temporary groups are not supported in Alpha 5. Video: Dev Livestream: End Game Doomsday Bunker at 20:58 (opens in a new tab)
- Each company gets its own bunker in a different spot; no one else can enter or slip in behind you. Video: Dev Livestream: End Game Doomsday Bunker at 32:45 (opens in a new tab)
- There is no PvP inside, since only your company can be there. Video: Dev Livestream: End Game Doomsday Bunker at 32:45 (opens in a new tab)
- Once inside you cannot leave; leaving means failing the run. Video: Dev Livestream: End Game Doomsday Bunker at 31:36 (opens in a new tab)
- The whole party shares four respawns; when they run out the run fails. Video: Dev Livestream: End Game Doomsday Bunker at 31:36 (opens in a new tab)
- Very hard: developers failed it as a duo and often fail with four players. Video: Dev Livestream: End Game Doomsday Bunker at 32:10 (opens in a new tab)
- Horses cannot be taken inside. Video: Dev Livestream: End Game Doomsday Bunker at 33:19 (opens in a new tab)
- In the story, the Legión Sangre use it to hide weapons, explosives and grim acts while planning revenge on the island. Video: Dev Livestream: End Game Doomsday Bunker at 40:40 (opens in a new tab)
- A guard is posted outside the entrance. Video: Dev Livestream: End Game Doomsday Bunker at 40:40 (opens in a new tab)
- Procedurally generated: every bunker has a different layout. Video: Dev Livestream: End Game Doomsday Bunker at 41:17 (opens in a new tab)
- Starting it locks the event; no one can enter or leave until it ends, and allies must be in the elevator. Video: Dev Livestream: End Game Doomsday Bunker at 41:49 (opens in a new tab)
- The objective is to plant three blast charges so the bunker can be blown up. Video: Dev Livestream: End Game Doomsday Bunker at 43:32 (opens in a new tab)
- Three wings branch from the start, for example north, east and south. Video: Dev Livestream: End Game Doomsday Bunker at 44:41 (opens in a new tab)
- Elevators can open on two sides, and enemies or a Gatling gun waiting there can wipe a group. Video: Dev Livestream: End Game Doomsday Bunker at 47:32 (opens in a new tab)
- Each wing ends in a large end room with a blast charge, long sight lines and snipers. Video: Dev Livestream: End Game Doomsday Bunker at 48:36 (opens in a new tab)
- Small special chests, found only in Sangre Élite areas, can hold firing pins and conchos. Video: Dev Livestream: End Game Doomsday Bunker at 49:44 (opens in a new tab)
- Enemies include snipers, shotgunners, riflemen and pistol users. Video: Dev Livestream: End Game Doomsday Bunker at 45:49 (opens in a new tab)
- Rooms mix close shotgun hallways with long sight lines so different guns are useful. Video: Dev Livestream: End Game Doomsday Bunker at 1:01:38 (opens in a new tab)
- Some end rooms have several routes in, such as side tunnels. Video: Dev Livestream: End Game Doomsday Bunker at 1:13:18 (opens in a new tab)
- Layouts are built with the procedural mining tech; it grew from a prototype called back rooms. Video: Dev Livestream: End Game Doomsday Bunker at 1:02:12 (opens in a new tab)
- First-time groups probably cannot clear it; clearing it fully likely needs better gear such as blues and purples. Video: Dev Livestream: End Game Doomsday Bunker at 58:48 (opens in a new tab)
- Developers do not think it can be done solo. Video: Dev Livestream: End Game Doomsday Bunker at 59:23 (opens in a new tab)
- After all three charges are set, a detonator at the surface becomes active to blow the bunker. Video: Dev Livestream: End Game Doomsday Bunker at 1:20:17 (opens in a new tab)
- On stream one bunker spawned under the terrain; the team worked on a fix before the playtest. Video: Dev Livestream: End Game Doomsday Bunker at 38:25 (opens in a new tab)
Dread Rock
Stronghold- Was invaded on the stream server and would revert to a Tier 2 stronghold when the invasion ended. Video: Dev Livestream: End Game Doomsday Bunker at 5:38 (opens in a new tab)
Hall of Inquisition
Point of interest- A large end room in the Doomsday Bunker, one of the hardest. Video: Dev Livestream: End Game Doomsday Bunker at 48:04 (opens in a new tab)
- The Legión Sangre hold mock trials and executions there; a concession stand sits under the jury box. Video: Dev Livestream: End Game Doomsday Bunker at 49:09 (opens in a new tab)
Loma Dorado
Stronghold- Stronghold with a full mine beneath it, good for early iron and sulfur, so a good ranch site nearby. Video: The Legend of California Dev Livestream (October) at 1:38:14 (opens in a new tab)
Mines
Point of interest- Mines got a large visual overhaul with new materials, dirt layers and detail from new displacement tech. Video: The Legend of California Dev Livestream (October) at 23:09 (opens in a new tab)
Modoc
Region- Modoc is the northeast region and was still being built by the world builder at the time. Video: The Legend of California Dev Livestream (October) at 27:03 (opens in a new tab)
Ranch Mine
Point of interest- A mine entrance can be bought so the company has a mine at its ranch. Video: The Legend of California Dev Livestream (October) at 3:21:16 (opens in a new tab)
- Ranch mine has an elevator; its deck can be extended with stone. Video: The Legend of California Dev Livestream (October) at 3:45:17 (opens in a new tab)
Sierra Nevada
Region- Region where the Summit Observatory stronghold rolled on the stream server. Video: Dev Livestream: End Game Doomsday Bunker at 12:55 (opens in a new tab)
Small Shipwreck Hideouts
Stronghold- Beach shipwrecks are small hideouts with a stash chest holding ammo; each ship has a generated name such as SS Titan. Video: The Legend of California Dev Livestream (October) at 15:57 (opens in a new tab)
Stronghold
Stronghold- Stronghold placement varies by seed, but some must sit near water and others at high altitude. Video: Dev Livestream: End Game Doomsday Bunker at 12:55 (opens in a new tab)
Summit Observatory
Stronghold- Called Summit Observatory on stream; it sat in the Sierra Nevada and was invaded by the Sangre Élite. Video: Dev Livestream: End Game Doomsday Bunker at 12:35 (opens in a new tab)
- Its location changes per seed, but it always rolls high up on the map. Video: Dev Livestream: End Game Doomsday Bunker at 12:55 (opens in a new tab)
Stations 6

Kiln
Processing- Kiln recipe can be bought at a general store. Video: The Legend of California Dev Livestream (October) at 2:29:42 (opens in a new tab)

Kitchen Mill
Cooking- Kitchen mill is a ranch kitchen building bought at a general store. Video: The Legend of California Dev Livestream (October) at 2:29:42 (opens in a new tab)

Research Station
Crafting- New in Alpha 5: place an item in it and start research to try for that item's recipe or a part of it. Video: Dev Livestream: End Game Doomsday Bunker at 3:20 (opens in a new tab)
- One research run takes 2 hours. Video: Dev Livestream: End Game Doomsday Bunker at 3:20 (opens in a new tab)
- Available from Tier 3 and costs 200 gold; groups often buy several. Video: Dev Livestream: End Game Doomsday Bunker at 3:52 (opens in a new tab)
- A midgame to endgame station and now one of the main ways to get weapon mods. Video: Dev Livestream: End Game Doomsday Bunker at 3:52 (opens in a new tab)
- Gear found without its recipe, such as a hat, can be researched for a chance at the recipe. Video: Dev Livestream: End Game Doomsday Bunker at 37:53 (opens in a new tab)

Salvage Station
Processing- New machine that breaks unwanted items into materials after a wait; found in about eight strongholds. Video: The Legend of California Dev Livestream (October) at 2:59:00 (opens in a new tab)
- Devs want to keep it out of the ranch so players must travel to use it. Video: The Legend of California Dev Livestream (October) at 2:59:32 (opens in a new tab)

Stove
Cooking- Stove recipe can be bought at a general store. Video: The Legend of California Dev Livestream (October) at 2:29:42 (opens in a new tab)
Woodworking Table
Crafting- The woodworking table is being removed; furniture is placed in build mode for materials without a table. Video: The Legend of California Dev Livestream (October) at 3:29:07 (opens in a new tab)
Factions 2
Sangre Élite
Enemy- Invasion enemies are the hardest in the game, with much more health and damage. Video: Dev Livestream: End Game Doomsday Bunker at 14:04 (opens in a new tab)
- Snipers in elite territory fire faster and hit harder. Video: Dev Livestream: End Game Doomsday Bunker at 16:19 (opens in a new tab)
Wandering Posse
Enemy- Wandering posses spawn more at night because they carry lanterns and use dynamic cover. Video: The Legend of California Dev Livestream (October) at 2:52:46 (opens in a new tab)
Guides 51
Ammo
Combat- Ammo renamed by class: bullets are pistol ammo, rounds are rifle ammo and shells are shotgun ammo, e.g. copper rounds. Video: The Legend of California Dev Livestream (October) at 2:05:00 (opens in a new tab)
Ancient Arborist
Challenge- Challenge whose third tier gives a strong recipe such as the Artisan Axe; it may be retuned. Video: Dev Livestream: End Game Doomsday Bunker at 27:04 (opens in a new tab)
Animals
Hunting- Older-prototype animals are being moved to animation-driven, less relentless attacks. Video: The Legend of California Dev Livestream (October) at 20:57 (opens in a new tab)
Bobcat Hunter
Challenge- Progressive challenge; tier III rewards the Feline's Finest coat. Video: Dev Livestream: End Game Doomsday Bunker at 29:19 (opens in a new tab)
Build Mode
Building- Players can start from a prefab or build piece by piece with many finishes; the build UI shown is temporary. Video: The Legend of California Dev Livestream (October) at 1:31:04 (opens in a new tab)
- Furnish and select modes let players customize a ranch mine and add props such as barrels, crates and lanterns. Video: The Legend of California Dev Livestream (October) at 3:45:17 (opens in a new tab)
- Prefab houses, the lumber mill workshop, trading post and storage shed can all be customized and furnished. Video: The Legend of California Dev Livestream (October) at 3:47:31 (opens in a new tab)
Character Creator
Cosmetics- Character creator now shows the chosen face and hairstyle live, and thumbnails update with choices. Video: The Legend of California Dev Livestream (October) at 4:35 (opens in a new tab)
- Hair colour swatches are basic for now; more hair colour options are hoped for. Video: The Legend of California Dev Livestream (October) at 6:16 (opens in a new tab)
Climbing
Movement- Ladders were reworked with faster climbing; holding control slides down. Climb animations were not updated in the build. Video: The Legend of California Dev Livestream (October) at 22:35 (opens in a new tab)
- All ladders in mines and strongholds were redone for the new climbing. Video: The Legend of California Dev Livestream (October) at 26:30 (opens in a new tab)
- Climbing now shows control hints; they may become toggleable or fade once learned. Video: The Legend of California Dev Livestream (October) at 41:04 (opens in a new tab)
Comfort
Survival- Comfort rises from eating food and from decorating and furnishing the ranch. Video: The Legend of California Dev Livestream (October) at 10:52 (opens in a new tab)
Company
Multiplayer- A company has one ranch; each member has their own tent, and tents can be used to teleport around. Video: The Legend of California Dev Livestream (October) at 2:48:54 (opens in a new tab)
Company Goals
Progression- Company challenges got a summary view with all, almost completed and completed filters. Video: The Legend of California Dev Livestream (October) at 12:33 (opens in a new tab)
- Progression has four tiers, deliberately fast and shallow because the game resets monthly. Video: The Legend of California Dev Livestream (October) at 1:02:17 (opens in a new tab)
- Advancing a tier needs about seven of ten challenges so players can pick a play style; full completion gives an extra reward. Video: The Legend of California Dev Livestream (October) at 1:02:51 (opens in a new tab)
- Almost all challenge requirements were changed; mounted challenges were removed since horse challenges cover them. Video: The Legend of California Dev Livestream (October) at 2:37:32 (opens in a new tab)
- Tier 2 objectives include placing a bed and discovering other outposts. Video: The Legend of California Dev Livestream (October) at 3:25:49 (opens in a new tab)
Crafting
Crafting- The crafting menu now has search and shows locked and unlocked recipes and the station each needs. Video: Dev Livestream: End Game Doomsday Bunker at 36:44 (opens in a new tab)
Customization
Cosmetics- Customization UI improved since Alpha 4 but is still temporary and being reworked. Video: Dev Livestream: End Game Doomsday Bunker at 31:01 (opens in a new tab)
Day-Night Cycle
World- A game day is about one real hour. Video: The Legend of California Dev Livestream (October) at 2:55:03 (opens in a new tab)
Enemy AI
Combat- A bug that left most AI standing still in combat once a server filled up was fixed. Video: The Legend of California Dev Livestream (October) at 22:35 (opens in a new tab)
- AI pathing improved again after a major pathing bug from the last alpha was fixed; AI now flank and push. Video: The Legend of California Dev Livestream (October) at 1:34:53 (opens in a new tab)
- Stronghold enemies are more mobile and flank instead of camping; Sangre Elite were also made harder. Video: The Legend of California Dev Livestream (October) at 1:16:10 (opens in a new tab)
- Stronghold enemies push and fall back in waves; spawn counts were raised. Video: The Legend of California Dev Livestream (October) at 2:35:12 (opens in a new tab)
- A reinforcement whistle calls extra enemies: a fight against 4 can become 10 or even 16. Video: The Legend of California Dev Livestream (October) at 3:15:05 (opens in a new tab)
Fast Travel
Movement- You cannot fast travel from inside a stronghold; you teleport to your tent or ranch. Video: The Legend of California Dev Livestream (October) at 2:09:00 (opens in a new tab)
- A ranch far from towns appears to allow much faster teleports. Video: The Legend of California Dev Livestream (October) at 3:38:25 (opens in a new tab)
Gatherer
Horse trait- New horse trait that lets you loot items without getting off the horse. Video: Dev Livestream: End Game Doomsday Bunker at 8:59 (opens in a new tab)
Horse Bond
Horses- Reaching bond level 8 grants a new trait. Video: Dev Livestream: End Game Doomsday Bunker at 8:26 (opens in a new tab)
Horse Stats
Horses- Agility makes a horse speed up and slow down faster and, above all, turn more easily. Video: Dev Livestream: End Game Doomsday Bunker at 13:30 (opens in a new tab)
Horse Traits
Horses- Alpha 5 adds three or four new horse traits, including Medic and Gatherer. Video: Dev Livestream: End Game Doomsday Bunker at 8:26 (opens in a new tab)
- Negative traits add flavor rather than heavy penalties; positive traits shape play styles. Video: Dev Livestream: End Game Doomsday Bunker at 10:05 (opens in a new tab)
Injuries
Survival- Going down in the Doomsday Bunker gives an injury that lasts for the whole run. Video: Dev Livestream: End Game Doomsday Bunker at 45:17 (opens in a new tab)
- While injured, going down again means you cannot be picked up, costing a shared respawn. Video: Dev Livestream: End Game Doomsday Bunker at 45:17 (opens in a new tab)
Inventory
Interface- Items now have a context menu with a Use option; tooltips are being updated for everything. Video: The Legend of California Dev Livestream (October) at 28:43 (opens in a new tab)
- Holding left alt compares an item's stats with the equipped one. Video: The Legend of California Dev Livestream (October) at 29:21 (opens in a new tab)
Item Quality
Progression- In Alpha 5 upgrade recipes are gone; you find higher-quality recipes directly. Video: Dev Livestream: End Game Doomsday Bunker at 36:08 (opens in a new tab)
- In Alpha 5 higher-quality recipes drop directly and there is no upgrade path from common to uncommon. Video: The Legend of California Dev Livestream (October) at 1:37:42 (opens in a new tab)
- About 15 to 20 percent of a PvE server map is PvP subzones; PvP servers keep players lawless always. Video: The Legend of California Dev Livestream (October) at 3:26:55 (opens in a new tab)
Lawless Tag
PvP- Cross-hatched areas on PvE servers apply a Lawless buff, making them PvP zones; no teleporting while there. Video: The Legend of California Dev Livestream (October) at 3:26:21 (opens in a new tab)
- Items taken in PvP areas show a Lawless flag in inventory and drop on death. Video: The Legend of California Dev Livestream (October) at 3:35:33 (opens in a new tab)
Legacy Collectibles
Progression- New: props inside strongholds you click to unlock a matching decoration for your ranch. Video: Dev Livestream: End Game Doomsday Bunker at 50:18 (opens in a new tab)
- Intended as account unlocks that survive resets. Video: Dev Livestream: End Game Doomsday Bunker at 51:29 (opens in a new tab)
Legacy Rewards
Progression- New test: some challenges unlock strong crafting recipes on your account, not the items. Video: Dev Livestream: End Game Doomsday Bunker at 26:31 (opens in a new tab)
- Cosmetic unlocks carry over between resets, and the unlock date is recorded. Video: Dev Livestream: End Game Doomsday Bunker at 28:11 (opens in a new tab)
- Some Alpha 4 unlocks were moved, made harder or easier, or relocked for Alpha 5. Video: Dev Livestream: End Game Doomsday Bunker at 28:45 (opens in a new tab)
- Legacy rewards stay on the account forever and survive monthly resets and server changes. Video: The Legend of California Dev Livestream (October) at 2:48:21 (opens in a new tab)
- Many cosmetics are unlocked through challenges; the customization interface is being expanded. Video: The Legend of California Dev Livestream (October) at 14:15 (opens in a new tab)
Medic
Horse trait- New horse trait: while downed, whistle and the horse comes to try to revive you. Video: Dev Livestream: End Game Doomsday Bunker at 10:38 (opens in a new tab)
- Especially useful for solo players. Video: Dev Livestream: End Game Doomsday Bunker at 11:46 (opens in a new tab)
Mining
Gathering- Mining removes voxels and pops off fracture meshes; fracture textures were refined to match the rock hit. Video: The Legend of California Dev Livestream (October) at 24:49 (opens in a new tab)
- Weak early tools remove less volume per hit; better pickaxes blast through far more rock. Video: The Legend of California Dev Livestream (October) at 25:22 (opens in a new tab)
Named Enemies
Combat- Wandering posses can contain a named enemy with better loot; a first-pass system. Video: The Legend of California Dev Livestream (October) at 2:01:04 (opens in a new tab)
- Named posse loot tables are temporary copies of camp supplies until itemization is done. Video: The Legend of California Dev Livestream (October) at 2:02:10 (opens in a new tab)
- Named enemies exist so killing roaming posses is rewarding; they drop ammo and springs. Video: The Legend of California Dev Livestream (October) at 2:54:29 (opens in a new tab)
Persistence Reset
Servers- The world resets monthly, whenever client and server are patched. Video: The Legend of California Dev Livestream (October) at 1:04:30 (opens in a new tab)
Ping System
Multiplayer- Ping system was updated again; pings last longer and now show only to your party. Video: The Legend of California Dev Livestream (October) at 38:19 (opens in a new tab)
- Pings on AI enemies show through walls for a while; pings on players do not. Video: The Legend of California Dev Livestream (October) at 2:57:18 (opens in a new tab)
Player Challenges
Progression- Redoing a challenge unlocked in an earlier playtest still pays its repeatable reward. Video: Dev Livestream: End Game Doomsday Bunker at 29:52 (opens in a new tab)
- Fishing challenges were redone to be less tedious. Video: The Legend of California Dev Livestream (October) at 16:30 (opens in a new tab)
- Mastery challenges are grouped into one entry with Roman numerals, e.g. axe mastery I to III, with rewards previewed. Video: The Legend of California Dev Livestream (October) at 31:35 (opens in a new tab)
- New axe mastery progressive challenge; rewards not yet hooked up. Video: The Legend of California Dev Livestream (October) at 31:00 (opens in a new tab)
- The big shot challenge distance was reduced to 50 m to be more casual. Video: The Legend of California Dev Livestream (October) at 2:56:45 (opens in a new tab)
Ranch
Building- Ranches can now be packed up and moved; buildings on the ranch can also be moved. Video: The Legend of California Dev Livestream (October) at 1:20:01 (opens in a new tab)
- Packing up the whole ranch costs 1,000 gold; moving individual buildings is free. Video: The Legend of California Dev Livestream (October) at 2:41:03 (opens in a new tab)
- Design goal is zero to one ranch moves per 30-day reset so players keep a home region. Video: The Legend of California Dev Livestream (October) at 2:41:03 (opens in a new tab)
Recipes
Crafting- Higher-quality recipes are now the most valuable loot. Video: Dev Livestream: End Game Doomsday Bunker at 37:53 (opens in a new tab)
Repair
Crafting- Gear has durability (when it breaks) and repairability (how much can be repaired); repairs at a tent need supplies. Video: The Legend of California Dev Livestream (October) at 3:20:42 (opens in a new tab)
Server Browser
Servers- A new server browser was built for the next playtest, made with an outside art partner. Video: The Legend of California Dev Livestream (October) at 3:27 (opens in a new tab)
- In Alpha 4 the top listed server was the PvP server, pushing PvE players there; the new browser fixes that. Video: The Legend of California Dev Livestream (October) at 3:27:27 (opens in a new tab)
Sitting
Movement- Most chairs and seats at the ranch can now be sat on. Video: Dev Livestream: End Game Doomsday Bunker at 1:06 (opens in a new tab)
- Sitting on chairs was just added; the interact circle is being removed from most strongholds to avoid accidental sitting. Video: The Legend of California Dev Livestream (October) at 1:49:41 (opens in a new tab)
- Sitting works with a third person view; mules cannot sit. Video: The Legend of California Dev Livestream (October) at 2:30:48 (opens in a new tab)
- Suitable chairs in strongholds will be reduced at first and slowly brought back. Video: The Legend of California Dev Livestream (October) at 2:34:38 (opens in a new tab)
Skittish
Horse trait- Tends to flee when shooting happens while unmounted, which can stop a Medic horse from reviving you. Video: Dev Livestream: End Game Doomsday Bunker at 10:38 (opens in a new tab)
Slide
Movement- Sprinting then pressing crouch starts a slide; slides carry further on slopes. Video: The Legend of California Dev Livestream (October) at 17:04 (opens in a new tab)
- Steep slopes now use a proper slide animation instead of forcing the character to slip down. Video: The Legend of California Dev Livestream (October) at 17:37 (opens in a new tab)
- Weapons and pickups can be used while sliding. Video: The Legend of California Dev Livestream (October) at 26:30 (opens in a new tab)
Social Panel
Multiplayer- The social menu was updated again for the next milestone. Video: The Legend of California Dev Livestream (October) at 7:26 (opens in a new tab)
Stockpile
Building- Items can now be taken back out of an unfinished building's stockpile; its UI will be redone. Video: The Legend of California Dev Livestream (October) at 1:26:41 (opens in a new tab)
Tamed
Horse trait- Trait gained when a Wild horse reaches max bond; gives one extra star to place in a stat. Video: Dev Livestream: End Game Doomsday Bunker at 9:32 (opens in a new tab)
Tent Styles
Cosmetics- Tent customization offers looks like cowhide, Dragon's Breath and Desert Nomad; many are locked behind challenges. Video: The Legend of California Dev Livestream (October) at 43:18 (opens in a new tab)
Tutorial Tips
Interface- The first Tier 1 outpost is revealed on the map as the player leaves the beach. Video: The Legend of California Dev Livestream (October) at 33:50 (opens in a new tab)
- The tutorial hint tells you to return to a Tier 1 area if you wander into Tier 2 too early. Video: The Legend of California Dev Livestream (October) at 34:25 (opens in a new tab)
- The backpack step now says a Tier 1 outpost after testers went to Tier 2 outposts that sell no backpack. Video: The Legend of California Dev Livestream (October) at 35:31 (opens in a new tab)
User Interface
Interface- The lower-left HUD now shows health, horse health and hunger, plus comfort. Video: The Legend of California Dev Livestream (October) at 10:52 (opens in a new tab)
Warhorse
Horse trait- Horse trait: trampling something gives a 30-second speed and agility boost. Video: Dev Livestream: End Game Doomsday Bunker at 8:59 (opens in a new tab)
Weapon Mods
Combat- Alpha 5 change: research replaced the old way mods were handed out, which the developers disliked. Video: Dev Livestream: End Game Doomsday Bunker at 3:52 (opens in a new tab)
- Weapon mod recipes show in the crafting search but are crafted at the Weapon Mod Table. Video: Dev Livestream: End Game Doomsday Bunker at 36:44 (opens in a new tab)
Well-being
Survival- The well-being stat was removed from the HUD; it was an experiment dropped to simplify. Video: The Legend of California Dev Livestream (October) at 10:16 (opens in a new tab)
Wild
Horse trait- Negative horse trait: a small chance, about 5 percent, that the horse throws you and runs off when you mount. Video: Dev Livestream: End Game Doomsday Bunker at 9:32 (opens in a new tab)
- At max bond level it turns into the Tamed trait. Video: Dev Livestream: End Game Doomsday Bunker at 9:32 (opens in a new tab)
Winner's Circle
Achievement- New achievement for owning a 20-star horse. Video: Dev Livestream: End Game Doomsday Bunker at 7:52 (opens in a new tab)
Zones
World- Seven static zones: South Coast, Mojave, Klamath, Central Valley, Pacific Riviera, Sierra Nevada, Modoc. Video: The Legend of California Dev Livestream (October) at 2:21:12 (opens in a new tab)
- Subzone names shown top right vary by map seed; roughly 150 to 200 exist and 90 are used per seed, e.g. Silverado. Video: The Legend of California Dev Livestream (October) at 2:21:45 (opens in a new tab)
Events 4
Alpha 5
Playtest- Runs November 12 to November 18, 2026 (10 AM PT), the longest playtest so far. Steam post: Alpha 5 arrives November 12 (opens in a new tab)
- Past alpha players are let in automatically and more new players are invited from the Steam list. Steam post: Alpha 5 arrives November 12 (opens in a new tab)
- During the launch stream the team gave 30,000 playtest keys to Steam sign-ups. Video: Dev Livestream: End Game Doomsday Bunker at 1:21:24 (opens in a new tab)
- More players may be let in during the test when servers are stable, for load testing. Video: Dev Livestream: End Game Doomsday Bunker at 1:21:58 (opens in a new tab)
- Alpha 5 runs Nov 12 to Nov 18, the longest alpha yet; most invites come from the Steam sign-up list. Video: The Legend of California Dev Livestream (October) at 1:23:20 (opens in a new tab)
- Invites go out the week of the test, around Nov 5; the game will also be on Epic Games Store. Video: The Legend of California Dev Livestream (October) at 1:25:01 (opens in a new tab)
- Two major features were left unrevealed, to be shown before the playtest. Video: The Legend of California Dev Livestream (October) at 1:56:25 (opens in a new tab)
Harvest Fest
Seasonal- Test event in Alpha 5 to try event tech; it is not a real holiday event. Video: Dev Livestream: End Game Doomsday Bunker at 23:43 (opens in a new tab)
- Has about 10 challenges and three emote rewards unlocked to your account. Video: Dev Livestream: End Game Doomsday Bunker at 24:15 (opens in a new tab)
- Challenges can be done in any order. Video: Dev Livestream: End Game Doomsday Bunker at 24:48 (opens in a new tab)
Sangre Élite Invasion
World event- Invasions start about a day after a server begins; this is sped up for the alpha. Video: Dev Livestream: End Game Doomsday Bunker at 5:02 (opens in a new tab)
- Early in a server's life only Tier 4 is invaded; later, lower tiers all over the map are hit. Video: Dev Livestream: End Game Doomsday Bunker at 5:02 (opens in a new tab)
- Up to five invasions can be active at once, shown as glowing red areas on the map. Video: Dev Livestream: End Game Doomsday Bunker at 5:38 (opens in a new tab)
- An invasion lasts about five hours, then the stronghold returns to its normal tier. Video: Dev Livestream: End Game Doomsday Bunker at 5:38 (opens in a new tab)
- Invaded strongholds now also hold Legión Sangre intel, the first step toward the Doomsday Bunker. Video: Dev Livestream: End Game Doomsday Bunker at 6:12 (opens in a new tab)
Seasonal Events
Seasonal- A challenge-style event system lets devs run timed mini-events (Halloween, winter, spring festival) with their own rewards. Video: The Legend of California Dev Livestream (October) at 13:09 (opens in a new tab)
- Event rewards are Legacy unlocks; test objectives were kill a bat, make a 30 m kill, wear a hat. Video: The Legend of California Dev Livestream (October) at 2:47:47 (opens in a new tab)