TLOCDB

Mechanic · Crafting

Repair

Repair gear with materials at the ranch or for bucks at outposts; each repair lowers repairability.

Facts

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Patch history

4 versions

Every fact about Repair by game version, newest first.

VersionWhat we know
Dev build
  • Items can be repaired one at a time or all at once from the crafting panel, at a shown cost.
  • Repairs can also be paid for with bucks at an outpost.
  • Each repair lowers an item's repairability; a broken axe showed 0 of 125 durability and 25 percent repairability left.
  • Newly crafted items start at 100 percent repairability.
  • A revolver looted from a chest was unrepairable at 94 of 140 durability; a ranch-crafted one is 140 of 140 and fully repairable.
  • Tool durability was tuned and tools last much longer than in the first alpha.
  • Tool durability was greatly increased; alpha axes could break after a single tree.
  • Worn armor can bust; broken clothing must be replaced or repaired.
Alpha 5
  • Gear has durability (when it breaks) and repairability (how much can be repaired); repairs at a tent need supplies.
Alpha 4
  • At the ranch you repair with crafted materials such as leather, steel or wood; at outposts you repair for bucks.
  • When leather is scarce, repairing leather gear at outposts for bucks is the better choice.
March alpha
  • Tools wore out very quickly.

Sources

5

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