TLOCDB

21 rows · Alpha 5

Cooking chart

Every meal on one page: what it does, what goes in it, cooking time and how to unlock it.

Meals 12

ItemEffectsIngredientsOptional extraTimeMadeUnlockRecipe price
Biscuits
  • 12% Chance gear loses no durability
  • 1 Seasoning (any kind)
30 sBy cookingTier 160 gold
Chili
  • +10% Reload speed
  • 1 Vegetable (any kind)
30 sBy cookingTier 360 gold
Empanadas
  • −30% Wounded threshold
  • 1 Specific meat (any kind)
  • 1 Seasoning (any kind)
  • 1 Flour
  • 1 Vegetable (any kind)
30 sBy cookingFrom the start90 gold
Enchiladas
  • −12% Footstep noise
  • +40% Damage to unaware targets
  • 1 Seasoning (any kind)
30 sBy cookingTier 160 gold
Fish Fry
  • +7% Reel-in speed
  • −5% Line tension build-up
  • 1 Fish (any kind) or specific meat (any kind)
  • 1 Seasoning (any kind)
  • 1 Tallow
  • 1 Vegetable (any kind)
30 sBy cookingTier 340 gold
Flapjacks
  • +15% Swing speed (tools and melee weapons)
  • 1 Ingredient fruit (any kind)
  • 1 Flour
  • 1 Rare Egg
  • 1 Ingredient sweetener (any kind)
30 sBy cookingFrom the start60 gold
Pemmican
  • +8% Lucky gathering when skinning
  • +15% Damage to animals
  • 1 Seasoning (any kind)
30 sBy cookingTier 360 gold
Pie
  • +24% Melee damage
  • +18% Thrown weapon damage
  • +18% Thrown weapon speed
  • 1 Ingredient sweetener (any kind)
30 sBy cookingTier 160 gold
Pozole
  • +10% Aim zoom
  • +15% Headshot damage
  • 1 Seasoning (any kind)
30 sBy cookingTier 460 gold
Roast
  • +20% Sprint speed
  • +20% Climbing speed
  • 1 Seasoning (any kind)
30 sBy cookingFrom the start40 gold
Scramble
  • +25% Hip-fire damage
  • 1 Specific meat (any kind)
  • 1 Vegetable (any kind)
  • 1 Rare Egg
  • 1 Seasoning (any kind)
30 sBy cookingTier 160 gold
Stew
  • +33% Health regen rate
  • −12% Wait before healing after a hit
  • 1 Specific meat (any kind)
  • 1 Vegetable (any kind)
  • 1 Potatoes
  • 1 Seasoning (any kind)
30 sBy cookingFrom the start40 gold

Simple cooked food 9

ItemIngredientsTimeMadeUnlockRecipe price
Bone Broth10 sBy cookingTier 1–
Charred Meat10 sCampfireFrom the start–
Cooked Fish
  • 1 Fish (any kind) or ingredient meat (any kind)
  • 1 Wood
15 sCampfireFrom the start–
Cooked Vegetable
  • 1 Vegetable (any kind)
15 sCampfireFrom the start–
Flour
  • 2 Ingredient grain (any kind)
45 sKitchen MillTier 1–
Hearty Broth
  • 1 Specific meat (any kind)
  • 1 Vegetable (any kind)
10 sBy cookingTier 2–
Preserves
  • 1 Ingredient fruit (any kind)
  • 1 Sugar
10 sBy cookingTier 240 gold
Syrup6 sBy cookingTier 3–
Tallow6 sBy cookingTier 1–

Reading this chart

  • Effects are base amounts. Optional ingredients that raise a meal’s intensity make them stronger.
  • “Any kind” ingredients accept any item of that type, such as any vegetable.
  • Optional extras need their option unlocked first.
  • Names in plain text don’t have a wiki page yet; we match in-game names by hand.
  • Values can change between playtests. Source: Game data: Alpha 5 game data

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