TLOCDB

Mechanic · Survival

Comfort

Meter raised by food and furniture; boosts gold finds, lucky gathering and max health.

Facts

Each fact links to where it comes from.

Spot something wrong or out of date?

Patch history

2 versions

Every fact about Comfort by game version, newest first.

VersionWhat we know
Dev build
  • Comfort feeds a well-being value; higher well-being improves gold find and lucky item find.
  • Blue meter. Its effects include scavenging gold, lucky gathering and max health; furnishings and some food raise it.
  • Example effects shown: plus 13 percent gold from looting, plus 13 percent lucky gathering, plus 5 max health.
  • Gold scavenging comfort bonus applies to gold only, not bucks.
  • Standing near a campfire after eating raised max hit points above 100.
  • Comfort drops after death, which hurts looting and other bonuses.
  • Comfort increases gold find and lucky scavenge chance; some placed items raise comfort for cooking.
Alpha 5
  • Comfort rises from eating food and from decorating and furnishing the ranch.

Sources

4

Report an error

About

What kind of report?
Screenshots Up to 3, 10 MB each

    A screenshot from the game counts as a source. Only we see it; screenshots are never posted on the site.

    Ask the wiki

    Answers come only from the facts on this site, with links to check them.

    Try one of these:

    AI answers can be wrong: check the linked pages. Questions are sent to Anthropic’s Claude to answer and saved here without your name or IP so we can improve the wiki.