TLOCDB

Mechanic · Hunting

Animals

How wildlife behaves; predators got 50 percent more health in Alpha 4, and wounded animals slow down.

Facts

Each fact links to where it comes from.

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Patch history

4 versions

Every fact about Animals by game version, newest first.

VersionWhat we know
Dev build
  • Bears and other animals spawn in PvP zones and can be dragged onto other players.
  • Wounded animals slow down, making them easier to finish.
  • Animals follow learnable patterns and get smarter at higher levels.
  • Players fight wildlife and hunt both predators and prey; most animals are native to California.
Alpha 5
  • Older-prototype animals are being moved to animation-driven, less relentless attacks.
Alpha 4
  • All predators got 50% more health.
  • Health of nearly every attacking animal raised about 50 percent; big cats have it, bison and bear may not.
  • Animals hit but not killed become wounded and move slower; the wounded threshold can be tuned. Not new.
March alpha
  • Alpha 1 animals sometimes got stuck or leapt oddly; a bug that made all animals vanish was fixed mid-test.
  • Animals fight enemies and players alike; a bobcat was seen eating a deer and a bear fighting a bison.
  • At night, animals get a subtle highlight so they are easier to see.

Sources

8

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