TLOCDB

Place · Point of interest

Ranch Mine

Your ranch's own procedural mine, about ten floors deep, reached by local and express elevators.

Recipe

What goes into Ranch Mine and where it’s made.

“Amount pending” means we don’t have that number yet for this version.

What’s here

What turns up at Ranch Mine.

Facts

Each fact links to where it comes from.

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Patch history

5 versions

Every fact about Ranch Mine by game version, newest first.

VersionWhat we know
Planned
  • Most ranch mine rooms were placeholder art; an art pass and clearer elevator distinction are planned.
  • Enemy invasions in the ranch mine are wanted but not in yet.
  • Mine hazards were removed but are planned to return: cave-ins you prevent with mining supports.
  • Planned: enemies to fight and hazards to deal with inside the ranch mine.
Dev build
  • Unlocked after placing a ranch; 10 floors that grow bigger and more elaborate with depth, like a wedding cake.
  • Some resources occur only in vignette mines, others only in stronghold mines, so you must explore.
  • First three floors are small; you must find the elevator shaft on each floor and commit resources to build the next level.
  • Levels 9 and 10 are the current maximum depth and are very large; the mine is bounded by the ranch fence.
  • The ranch mine entrance is built from the ranch build menu; an elevator at the mine head goes to floor one.
  • Building your own mine needs a bracket.
  • Player ranch mine has 10 levels and an elevator to go deeper.
  • The deeper you go the more new minerals unlock.
  • Blasting down to a new mine floor uses a stockpile needing gunpowder, iron, nails and lumber.
  • Mine was changed to add many more elevators.
  • Floor 10 is bigger than any mine floor seen so far.
  • Ranch mine can be dug to deep levels; one was at level 7.
  • The ranch has a mine for ore, plus lumber processing and a tanning rack.
  • The player ranch mine was redone substantially.
  • Alpha ranch-mine rooms were designer blockouts without art; many new rooms are being added for variety.
  • The procedural mine generator repeats rooms, so more room variants reduce repetition.
  • Staked on your ranch; gives you all the voxels beneath it to mine out.
  • Uses procedural dungeon-style layouts with elevators to return to the top.
  • Layered like a wedding cake: small top layer, bigger and deeper rooms below.
  • Each floor has an elevator room you must find to go further down.
  • Players blast their way down between floors.
  • Floors are not pre-built; each is generated when you first go down to it.
  • The mine is ten floors deep.
  • Floors are procedurally built from connected rooms with varied layouts, and grow more complex deeper down.
  • Players can claim a mine on their ranch and dig down many levels.
  • Claim a mining stake on your ranch; it is huge, with many levels and progression.
  • Deeper levels hold different minerals, gems and rare finds.
Alpha 5
  • A mine entrance can be bought so the company has a mine at its ranch.
  • Ranch mine has an elevator; its deck can be extended with stone.
Alpha 4
  • A ranch mine can go down to level 10.
  • Stone can be mined by hammering walls at level 7 of the ranch mine. Unconfirmed
March alpha
  • Each player ranch has its own mine reached by local and express elevators.
  • In the first Alpha the ranch mine art was unfinished and parts looked blocky.

Sources

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