TLOCDB

160 changes · Sep 16, 2026

What changed in Alpha 4

From the official Alpha 4 Patch Notes (opens in a new tab), sorted by what they affect. Each name links to its page.

Items 29

  • Animal Fat

    Ingredient
    • Made by rendering tough meat.
  • Bucks

    Currency
    • The main money unit; prices are given in bucks.
  • Canid Meat

    Ingredient
    • Removed in Alpha 4 and replaced by Wild Meat.
  • Cave Truffles

    Ingredient
    • New gatherable ingredient in Alpha 4.
  • Contraband

    Currency
    • A PvP reward used to buy from Abigail's shop; PvP servers hand out more of it.
    • The imbalance between Contraband and Lawless challenges and rewards will be addressed. Planned
  • Currants

    Ingredient
    • New gatherable ingredient in Alpha 4.
    • Mined ore now used to make Steel.
    • Crafting material from the Dire Wolf.
    • A special chest that can be looted during each Sangre Élite invasion.
    • It ignores the normal one-time looting rule of the regular Stronghold Chest.
    • Very rewarding but very hard to reach.
  • Feathers

    Resource
    • Sometimes dropped by birds as they fly off.
  • Felid Meat

    Ingredient
    • Removed in Alpha 4 and replaced by Wild Meat.
  • Iron Ore

    Resource
    • No longer used for Steel as of Alpha 4.
  • Lumber

    Resource
    • No longer needed to build wood kit pieces.
  • Meals

    Food
    • Optional meal ingredients are unlocked by kitchen accessories.
    • More meal recipes now start unlocked on the stove.
    • No longer crafted as of Alpha 4.
    • Bought at a Tier 1 General Store for 15 bucks.
    • No longer extends buff duration.
    • Now raises damage to animals and lucky find when skinning.
  • Potatoes

    Ingredient
    • New gatherable ingredient in Alpha 4.
  • Preserves

    Ingredient
    • A craftable sweetener and seasoning, new in Alpha 4.
    • The recipe requires a molcajete.
  • Salt

    Resource
    • Made easier to obtain in Alpha 4.
  • Specialty Meats

    Ingredient
    • Only specialty meats can go into meals.
  • Steel

    Resource
    • Now made from Dense Iron Ore.
    • Before Alpha 4 it was made from regular Iron Ore. Alpha 3
    • The regular Stronghold Chest follows one-time looting rules.
  • Syrup

    Ingredient
    • Now requires a Dutch Oven to make.
    • A lower-tier revolver that stays useful at higher tiers if above Common quality.
  • Tent

    Gear
    • Your personal tent camp; a fast travel point and a place that clears Lawless tags.
  • Tough Meat

    Ingredient
    • Can be rendered into animal fat.
  • Unusual Meat

    Ingredient
    • Removed in Alpha 4 and replaced by Wild Meat.
  • Wild Meat

    Ingredient
    • New combined meat drop that replaces felid, canid and unusual meat.
  • Yucca

    Ingredient
    • New gatherable ingredient in Alpha 4.

Building 2

  • Kit Pieces

    Building
    • Existing kit pieces got new art variants and a few new pieces were added.
    • Wood kit pieces now cost wood and stone instead of lumber.
    • Stone is one of the build costs for wood kit pieces.

Animals 9

  • Birds

    Bird
    • Birds sometimes drop feathers on the ground when they take off.
  • Bobcat

    Predator
    • Behavior and animations overhauled in Alpha 4.
  • Dire Wolf

    Predator
    • No longer a Legendary spawn, but still very rare.
    • Its pelt can be used in crafting.
  • Great Bison

    Legendary animal
    • A rare animal; its spawn chance was lowered in Alpha 4.
  • Horse

    Mount
    • Players have horses managed through a horse panel, now on Y (was L).
  • Jaguar

    Predator
    • Behavior and animations overhauled in Alpha 4.
  • Legendary Animal

    Legendary animal
    • Spawn chances reduced; seeing one should be rare and multiple very rare.
    • Behavior and animations overhauled in Alpha 4.
  • White Stag

    Legendary animal
    • A rare animal; its spawn chance was lowered in Alpha 4.

Places 8

  • Abandoned Mines

    Point of interest
    • Enemies now live in abandoned mines.
    • Tier 1 General Stores sell the Medium Backpack.
    • Its coast was visually overhauled in Alpha 4.
    • Built long ago by Nathaniel Wright's expedition for Moore Industries.
    • Once the railway hub of the whole island; trains no longer run there.
    • Now a hideout for shady characters up to no good.
    • A medium-sized Stronghold that can spawn in any Tier 2, Tier 3 or Tier 4 region.
    • Can be invaded by the Sangre Élite.
    • Non-linear layout mixing indoor and outdoor fights, with long and short sightlines.
    • Small shipwreck hideouts can be found along the coast.
    • Its coast was visually overhauled in Alpha 4.
  • Stronghold

    Stronghold
    • During an Outlaw Strongbox or Contraband Cache event a Stronghold turns PvP, with ample warning, then reverts to PvE.
  • Stronghold Mines

    Point of interest
    • Enemies now live in Stronghold mines.

Stations 5

    • Kitchen accessory that unlocks optional meal ingredients.
  • Dutch Oven

    Cooking
    • Kitchen accessory needed for Syrup; unlocks the Render Animal Fat recipe.
  • Molcajete

    Cooking
    • Kitchen accessory that unlocks optional meal ingredients.
  • Stove

    Cooking
    • Cooking station where meals are made.
  • Workbench

    Crafting
    • Has an Upgrade tab: drop an item in to see its quality upgrade cost (temporary UI).

Factions 2

    • The company Rattlesnake Junction was originally built for.
    • The most seasoned veterans of Legión Sangre, serving General Guerrero.
    • They begin invading and holding Strongholds once a server has been up for a while.
    • Over time invasions also hit Tier 2 and Tier 3 Strongholds and grow more frequent.
    • Their units are much harder than normal Legión Sangre enemies.

People 4

  • Abigail

    Vendor
    • Abigail's shop prices are higher on the PvP server to offset the extra Contraband earned there.
  • General Guerrero

    Enemy leader
    • General Guerrero leads Legión Sangre; his top veterans are the Sangre Élite.
    • Led the expedition that built Rattlesnake Junction for Moore Industries.
    • Vendors at outposts; they are safe from PvP on the PvP server.

Guides 39

  • Achievements

    Progression
    • Mostly unfinished in Alpha 4, with only test content.
    • Meant to link with Steam and Epic Games Store achievements someday. Planned
  • Animals

    Hunting
    • All predators got 50% more health.
  • Build Mode

    Building
    • A material choice menu now sits at the top of the build menu.
    • Shows building costs before and while placing, plus stockpile status for unfinished buildings.
    • New placement and Build Mode keybinds were added; the UI is temporary.
  • Climbing

    Movement
    • Ladder climbing was overhauled.
    • New material looks for clothes; a Legacy reward.
    • New clothing models; a Legacy reward.
  • Company Goals

    Progression
    • Overhauled in Alpha 4; goals are shared by everyone in your company.
    • Opened with J by default.
  • Emotes

    Cosmetics
    • Some emotes are account-bound Legacy rewards from Player Challenges.
    • Emote UI, camera and controls updated and many new emotes added.
    • An emote icon picker was added to the chat bar.
  • Fast Travel

    Movement
    • You cannot fast travel to your Tent Campsite or Ranch while PvP flagged.
  • Friends

    Multiplayer
    • Shows which friends play the game and on which server, with a login notice when they join yours.
    • Joining from a friend's Steam or Discord profile takes you straight to their server.
    • Steam friends appear automatically; a Discord button imports Discord friends.
    • Turning off Rich Presence hides your server and friend marking, but not that you are online.
    • New furniture looks; a Legacy reward.
    • New furniture models; a Legacy reward.
  • Item Quality

    Progression
    • Added in Alpha 4 for certain items from Tier 4 onward.
    • Higher-quality items are found as loot or made by upgrading existing items.
    • Applies to Weapons, Clothing and Tools, with a few exceptions.
    • Qualities from low to high: Common (White), Uncommon (Green), Rare (Blue), Epic (Purple), Legendary (Orange).
    • Tools and clothing generally improve with quality.
    • Weapons gain a large damage boost and extra mod slots at higher quality.
    • Quality upgrades need an upgrade recipe and are done in the Upgrade tab of the workbench.
    • Higher-quality gear comes from Tier 4 activities.
    • World Events can reward higher-quality gear.
    • Jobs rarely reward higher-quality gear.
    • Normal and special vendors rarely sell higher-quality gear.
  • Jobs

    Progression
    • Jobs are tasks that can rarely reward higher-quality gear.
  • Keybinds

    Interface
    • Alternate Interact moved to Z (was G).
    • Player Challenges moved to L (was P).
    • Holster / put away moved to 0 (was Z).
    • Map now also opens with G, as well as M.
    • Toggle Sprint and Toggle Aim options were added.
    • Lawless areas are PvP areas; tents and ranches can now be placed in them.
    • PvP pockets on PvE servers; procedural generation often left only one or two spots for PvP events.
    • Items picked up in Lawless areas are tagged Lawless in your inventory (small red icon, temp UI).
    • Only visiting your Tent Campsite or Ranch clears the Lawless tag from items.
    • Lawless-tagged recipes cannot be learned until the tag is cleared.
  • Legacy Rewards

    Progression
    • Account-wide unlocks that survive persistence resets and carry to characters on other servers.
    • Permanent in the final game, but may be reset during Alpha/Beta and will be reset at Early Access launch. Planned
  • Legendary Items

    Progression
    • Over a dozen bespoke, extremely rare Legendary Items were added in Alpha 4.
    • Items cannot be upgraded to Legendary quality; Legendaries must be found.
  • Lucky Find

    Hunting
    • A bonus chance when skinning animals; Pemmican increases it.
  • Map

    Interface
    • Map icons were tuned for readability when zoomed out, and POI visibility display was redone.
    • Recipes not known by default are bought from various vendors.
    • Some meal recipes are unlocked through Company Goals.
  • Mining

    Gathering
    • Mine procedural generation updated for better visuals and more interesting layouts.
  • Piano Music

    Cosmetics
    • Piano songs unlocked as a Legacy reward.
  • Ping System

    Multiplayer
    • Added in Alpha 4 for teammates; bound to middle mouse by default.
    • A tap marks a spot or lootable object for you and your teammates.
    • Pinging an enemy marks where it was seen but does not track it.
    • Holding the button offers Gather Up, Help, Danger and Question pings.
    • Visuals and UI are still placeholder.
    • Challenges give two reward types: Repeatable and Legacy.
    • Challenge UI is unfinished; spammy notification toasts will be toned down. Planned
    • Has its own nav bar button, bound to L, with Player Challenges and Achievements sections.
    • Character mouths now move while speaking on proximity voice.
    • Dying while flagged respawns you farther away and at a more random spot than a PvE death.
    • Dying while flagged drops all your Lawless-tagged items.
    • Time to leave a flagged area cut from 30 to 15 seconds.
    • Dealing or taking damage during the leave timer resets it.
    • First tested in Alpha 4 on a PvP server clearly marked in the server browser.
    • Expected to have balance issues; players wary of it can pick a PvE server.
    • The whole island is PvP except your Tent Campsite, your Ranch, Outpost Vendors and the Stagecoach.
    • New recipe that turns tough meat into animal fat.
  • Social Panel

    Multiplayer
    • Lists players on your server and marks your friends.
    • Players tab offers Invite to Company, Mute and Report; leaders also get Make Leader and Kick.
    • Muted players stay muted in later sessions.
  • Stagecoach

    Movement
    • You cannot ride a Stagecoach while PvP flagged.
  • Stockpile

    Building
    • Unfinished buildings draw on a stockpile of materials shown in Build Mode.
  • Storage

    Building
    • Many items and containers hold more, and stack sizes were raised in Alpha 4.
  • Tent Styles

    Cosmetics
    • Tent looks unlocked as a Legacy reward.
  • Tiers

    Progression
    • Completing Company Goals moves your ranch and company through the four tiers.
    • A tool selection wheel was added on X.
    • Weapons have mod slots; higher item quality gives more of them.

Events 3

  • Contraband Cache

    World event
    • On PvE servers it can now run inside a normal Stronghold.
  • Outlaw Strongbox

    World event
    • On PvE servers it can now run inside a normal Stronghold.
    • An invasion lasts about 5 hours, then the Stronghold returns to its earlier state.

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