Mechanic · PvP
PvP Flag
PvP status that blocks fast travel; leaving takes 15 seconds, and dying drops Lawless items.
Facts
Each fact links to where it comes from.
Dying while flagged respawns you farther away and at a more random spot than a PvE death.
Dying while flagged drops all your Lawless-tagged items.
Time to leave a flagged area cut from 30 to 15 seconds.
Dealing or taking damage during the leave timer resets it.
Timer to leave PvP flagging is 15 seconds instead of 30.
Video: The Legend of California Dev Livestream (August) at 47:39 (opens in a new tab)
Shooting or being shot by an enemy player resets the timer.
Video: The Legend of California Dev Livestream (August) at 48:14 (opens in a new tab)
PvP timer messages longer than 5 seconds will move to the left-side system message area instead of screen center.
Video: The Legend of California Dev Livestream (August) at 48:14 (opens in a new tab)
PvP deaths are meant to ignore tents and respawn at a random point at least 500 meters away.
Spot something wrong or out of date?
Patch history
2 versions
Every fact about PvP Flag by game version, newest first.
| Version | What we know |
|---|---|
| Dev build |
|
| Alpha 4 |
|
Sources
3
Official posts, videos and game data this page is built from.
| Source | Date | Used |
|---|---|---|
| Alpha Weekend Livestream - Jeff & Tim Play on Dread Rock (PvP server) (opens in a new tab) Video | Sep 20, 2026 | 1 |
| Alpha 4 Patch Notes (opens in a new tab) Steam post | Sep 16, 2026 | 4 |
| The Legend of California Dev Livestream (August) (opens in a new tab) Video | Aug 15, 2026 | 3 |