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Mechanic · PvP

PvP

Mostly a PvE game with set PvP areas and events; a full PvP server is also offered.

Facts

Each fact links to where it comes from.

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Patch history

4 versions

Every fact about PvP by game version, newest first.

VersionWhat we know
Planned
  • PvP events outside PvP zones, with clear warnings, are being explored.
  • Cosmetics earned only through PvP may be added in future; PvE players should never feel forced into PvP.
  • Duels are wanted; one idea is a flag whose radius, if left, loses the duel.
  • No bounty system exists; permanent-outlaw style systems are of interest. Unconfirmed
  • PvP already exists on PvE servers; a full PvP server mode is being designed.
  • PvP is a definite early access focus.
  • First PvP events that draw players into zones arrive in the alpha.
Dev build
  • No honor system exists; PvP is consensual, entered by choice, with PvP-only rewards.
  • Players appear with a red nameplate in PvP; one nameplate bug was shown.
  • Game is mostly PvE with specific PvP zones.
Alpha 3
  • PvP was more common in Alpha 3 than Alpha 1 and grew over the weekend.
  • PvP World Events are new and their rewards are decent but due for improvement.
March alpha
  • The map is split into PvE zones and PvP zones; PvP was uncommon in Alpha 1.

Sources

7

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