Event · Playtest
Alpha 1
First public playtest, March 26 to 30, 2026, with a few hundred invited players.
Facts
Each fact links to where it comes from.
First public playtest, held on Steam from March 26 to March 30, 2026, starting and ending at 10am PT.
Steam post: The Legend of California Alpha Coming Soon (opens in a new tab)
Windows PC on Steam only; the client was about 50 GB and needed an SSD.
Steam post: The Legend of California Alpha Coming Soon (opens in a new tab)
Playtest progress did not carry over and there were no in-game rewards for taking part.
Steam post: The Legend of California Alpha Coming Soon (opens in a new tab)
Servers were on the US west coast and the client was in English only.
Steam post: The Legend of California Alpha Coming Soon (opens in a new tab)
No NDA; players were free to stream and share footage.
Steam post: The Legend of California Alpha Coming Soon (opens in a new tab)
Alpha 1 was kept to hundreds of players rather than thousands, with invites sent in waves.
Steam post: The Legend of California Alpha Now Live (opens in a new tab)
The average Alpha 1 tester played about 9 hours.
Alpha 1 had frequent lag and login hiccups; the team chose to stay in Alpha for at least one more milestone.
Alpha server cap was to start at 50 or 60 players, with three or four servers.
Aim for about 200 concurrent players in the alpha across servers.
Fewer than 500 invites expected; expect bugs, janky PvP and performance dips.
Developers expect PvP balance issues, server concurrency limits with queues, and empty-feeling strongholds under load in the alpha.
Alpha planned for three or four servers; demand was higher than expected.
Test server in this build had a small player cap, about 13 in the session.
The alpha has no NDA, so anyone can show footage.
Alpha is small; content creators not in alpha will be placed in the larger beta.
Servers were capped at roughly 35 to 40 players, short of the 50 concurrent players hoped for.
Video: The Legend of California Dev Livestream (June) at 1:15 (opens in a new tab)
Hundreds of players logged in over time to make tents and ranches, which the alpha servers struggled with.
Video: The Legend of California Dev Livestream (May) at 48:34 (opens in a new tab)
Servers handled 55 to 115 players in earlier tests but never roughly 400 distinct players creating land claims.
Video: The Legend of California Dev Livestream (May) at 26:32 (opens in a new tab)
Alpha planned with about two servers; beta will be a little bigger.
First alpha planned as a small test with team contacts, followed by a beta.
Video: Introducing Kintsugiyama + The Legend of California at 4:24 (opens in a new tab)
Spot something wrong or out of date?
Patch history
3 versions
Every fact about Alpha 1 by game version, newest first.
| Version | What we know |
|---|---|
| Planned |
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| Dev build |
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| March alpha |
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Sources
8
Official posts, videos and game data this page is built from.
| Source | Date | Used |
|---|---|---|
| The Legend of California Dev Livestream (June) (opens in a new tab) Video | Jun 6, 2026 | 1 |
| The Legend of California Dev Livestream (May) (opens in a new tab) Video | May 2, 2026 | 2 |
| Dev Update: Alpha Recap (opens in a new tab) Steam post | Apr 10, 2026 | 2 |
| EXCLUSIVE FIRST LOOK - The Legend of California: A Sprawling Western Adventure (noclip) (opens in a new tab) Video | Mar 28, 2026 | 1 |
| The Legend of California Alpha Now Live (opens in a new tab) Steam post | Mar 27, 2026 | 1 |
| Jeff Kaplan + Tim Ford Play 10 MORE HOURS of The Legend of California (opens in a new tab) Video | Mar 22, 2026 | 8 |
| The Legend of California Alpha Coming Soon (opens in a new tab) Steam post | Mar 18, 2026 | 5 |
| Introducing Kintsugiyama + The Legend of California (opens in a new tab) Video | Mar 12, 2026 | 1 |